Cross Platform Technology

While your customers have always demanded rich, engaging mobile experiences, they are now demanding those same experiences across multiple mobile platforms.
It's no longer acceptable to build for one platform and hope for the best. With the mobile platform market more fragmented than ever, it is now essential to have your Apps running on every major handset available. This ensures that your content is accessible to the widest possible audience. Until now, this was very difficult due to the fact that every phone manufacturer uses different technology - Apple iOS uses Objective-C, Android uses its own flavour of Java, while BlackBerry and Nokia are different again.
Solid Research
Furious Tribe, in conjunction with a major Institute of Technology based in Ireland, have brought together years of research in the field of code porting and device agnosticism. We used this research and applied it to prototypes and sample projects over the last 12 months - all of which have been highly successful. Following months of rigorous testing we are now delighted to offer this ground-breaking technology on a commercial basis to all clients.
Cross Platform, the Right Way
While some companies claim to offer cross platform technology, this is rarely anything more than html (a language used for making web pages) running through the phone's web browser. In some cases the html may even be constructed to look like a mobile App. However when you interact with it a considerably different user experience will be exhibited than what you would expect from a native App. Additionally, html Apps have limited access to what many would consider to be the best features of smartphones: GPS, Compass, Accelerometer etc. Our cross platform Apps are developed using a very different technology to most companies.
Cost Effective
In addition to the other benefits of using our cross platform technology, the cost savings cannot be ignored. We offer heavily discounted rates for building your Apps for additional* platforms. (discounts apply after 2 or more OS's are selected - a base OS must be developed first.)
