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	<title>Insights @ Furious Tribe</title>
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	<description>Insights on mobile from the experts at Furious Tribe</description>
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		<title>Sunday Business Post article on Furious Tribe partnership with Vodafone</title>
		<link>http://www.furioustribe.com/blog/sunday-business-post/</link>
		<comments>http://www.furioustribe.com/blog/sunday-business-post/#comments</comments>
		<pubDate>Tue, 10 Apr 2012 10:04:01 +0000</pubDate>
		<dc:creator>Nick Cunningham</dc:creator>
				<category><![CDATA[Clients]]></category>
		<category><![CDATA[Mobile Business]]></category>
		<category><![CDATA[Vodafone]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Furious Tribe]]></category>
		<category><![CDATA[Furious Tribe Team]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/blog/?p=427</guid>
		<description><![CDATA[An Irish mobile development company has signed a lucrative new deal with mobile operator Vodafone, which it says will treble its turnover and enable it to double its staff numbers. Furious Tribe has signed a partnership agreement with Vodafone, under which it will provide a consultancy service to Vodafone business customers to develop their own [...]]]></description>
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<p>An Irish mobile development company has signed a lucrative new deal with mobile operator Vodafone, which it says will treble its turnover and enable it to double its staff numbers.</p>
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<p>Furious Tribe has signed a partnership agreement with Vodafone, under which it will provide a consultancy service to Vodafone business customers to develop their own mobile applications strategies. The partnership will see the two firms build mobile applications for Vodafone&#8217;s business customers.</p>
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<p>Vodafone customers will receive access to Apptivate, Furious Tribe&#8217;s content management system, which allows them to manage their mobile applications without having specialised IT skills in-house.</p>
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<p>&#8220;This is a major deal for us,&#8221; said Patrick Leddy, the chief executive and founder of Dublin-based Furious Tribe. &#8220;It is going to triple our turnover and it will increase our headcount. We have 22 staff and expect to double it by the end of the year. We&#8217;ve now moved out of our original offices &#8211; which were in an incubator on the IADT campus called Media Cube &#8211; into a custom-built office on Hume Street in Dublin.&#8221;</p>
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<p>Leddy said that the company doesn&#8217;t disclose its turnover. However, he did say that the firm has now signed deals worth €1.6 million in sales for the next year, indicating the level it is operating at.</p>
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<p>&#8220;Vodafone are going to focus on their corporate customers to start with,&#8221; he said. &#8220;We will work hand in hand with Vodafone to help people form good mobile strategies and applications for brands. We have already worked with Irish Life, NCB stockbrokers and Teagasc under this agreement, which is a great start since the deal has only just been signed. Eventually it will be rolled out to all of Vodafone&#8217;s SME customers.&#8221;</p>
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<p>Leddy said that Apptivate was a lower-cost solution and was somewhat more convenient option for firms who wanted to develop their own mobile app and don&#8217;t want to have to outsource most of the development work. He said that firms could typically reduce development costs by around 60 per cent.</p>
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<p>&#8220;You can build your app in one place rather than having to develop for different platforms,&#8221; he said. &#8220;If you build it on Apptivate it will put it onto iPhone, iPad, and Android all in one go. It probably does have some restrictions in that it probably isn&#8217;t suited for games. It is aimed at utility and service companies, such as banks or insurance companies, that need to allow their customers to log in, or airlines that want to allow to people to book flights.&#8221;</p>
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<p>Leddy has a long history in the business, having started out as a web developer before he even went to college.</p>
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<p>&#8220;When I was in secondary school, I started up a web development business,&#8221; he said. &#8220;I was only about 15 when it began and we started out by building loads of websites all over the country for different towns and communities. We started offering people advertising on the sites and we made a few grand that first summer, which was pretty good when you&#8217;re that age.&#8221;</p>
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<p>The business quickly moved on when Leddy got an offer from one of his advertisers, a chain of hotels, which asked him to build websites for them. He and a school friend began developing hotel websites and ended up getting a lot more business clients.</p>
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<p>&#8220;Eventually I ended up going to college since I thought it would be a good idea to get a degree in case it didn&#8217;t work out,&#8221; he said. &#8220;To be honest, while I was in college, I was still more interested in building websites and making money so I kept working away. I was the only person in my class who would come into college wearing a suit because I&#8217;d have meetings almost every day with clients or potential clients. Everyone was wondering what I was up to.&#8221;</p>
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<p>When Leddy left college, he continued with the web development business, but after a year he found himself increasingly tired of it. &#8220;I&#8217;d been doing it since I was a teenager and I decided that I needed to do something else and I needed to pivot my business into something completely different,&#8221; he said.</p>
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<p>The iPhone had just launched and the App Store arrived shortly afterwards. He decided that mobile would be the next big thing and took the bold step of closing his company and opening a new one, Furious Tribe.</p>
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<p>In retrospect, he said he made the move too early and ended up with no work for around nine months, an experience he called &#8220;extremely painful&#8221;, which was made doubly difficult by the fact that he&#8217;d opted to drop all of his previous web design clients. The turning point was reached when Leddy was asked to speak at a conference in London.</p>
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<p>&#8220;I love public speaking now, but I used to be petrified by it,&#8221; he said. &#8220;But after so long without work I decided to do it.  We tried a number of other things to ramp up our marketing  and only a week later I got a phone call from Royal &amp; Sun Alliance, an insurance company with global reach. The guy was ringing me from Chile and we ended up building this really cool app for them to report car crashes. With your phone you can take a photograph of the accident scene, the location is tagged via GPS, and you can upload it into their claims system.&#8221;</p>
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<p>The app turned out be successful and Furious Tribe ended up deploying other Apps for Royal &amp; Sun Alliance in Mexico, Brazil, India and, most recently, in Ireland. More importantly, the company now had a good customer which it leveraged to gain contracts with big international clients like Citibank, Axa Life and Danone.</p>
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		<title>Vodafone form Exclusive Partnership with Furious Tribe</title>
		<link>http://www.furioustribe.com/blog/vodafone-partnership/</link>
		<comments>http://www.furioustribe.com/blog/vodafone-partnership/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 11:23:34 +0000</pubDate>
		<dc:creator>Nick Cunningham</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Clients]]></category>
		<category><![CDATA[Vodafone]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[Furious Tribe]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/blog/?p=410</guid>
		<description><![CDATA[Vodafone Ireland partners with Furious Tribe to offer mobile apps consultancy and development Today, 2nd April 2012, Vodafone Ireland announced an exclusive partnership with Furious Tribe, a multi award winning Irish technology company. Furious Tribe will provide a consultancy service to Vodafone business customers to develop their own mobile applications strategy. The partnership will also enable [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><strong><span style="color: #ff0000;">Vodafone Ireland partners with Furious Tribe to offer mobile apps consultancy and development</span></strong></p>
<p style="text-align: center;"><a href="http://www.furioustribe.com/blog/wp-content/uploads/vodatribe.png"><img class="aligncenter size-full wp-image-415" title="Vodafone &amp; Furious Tribe" src="http://www.furioustribe.com/blog/wp-content/uploads/vodatribe.png" alt="" width="550" height="125" /></a></p>
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<p style="text-align: center;"><a href="http://www.furioustribe.com/blog/wp-content/uploads/BIZ-DSK-VODA-APP-PARTNER-FURIOUS-TRIBE-11.jpg"><img class="aligncenter  wp-image-425" title="FuriousTribe&amp;Vodafone" src="http://www.furioustribe.com/blog/wp-content/uploads/BIZ-DSK-VODA-APP-PARTNER-FURIOUS-TRIBE-11-1024x682.jpg" alt="" width="500" height="333" /></a></p>
<p>Today, 2<sup>nd</sup> April 2012,<strong> </strong>Vodafone Ireland announced an exclusive partnership with Furious Tribe, a multi award winning Irish technology company. Furious Tribe will provide a consultancy service to Vodafone business customers to develop their own mobile applications strategy. The partnership will also enable Vodafone and Furious Tribe to build and deploy specific mobile applications for Vodafone’s business customers.</p>
<p>Under the partnership, Vodafone customers will receive access to Apptivate, Furious Tribe’s unique content management system, enabling a company to manage their mobile applications easily without having specialised IT skills.</p>
<p>Businesses are now using mobile applications to maximize employee productivity, increase efficiencies and to provide service channels to their own customers. Under the exclusive agreement, Vodafone will be the only communications provider in Ireland to provide the specialised consultancy service offered by Furious Tribe.  Vodafone and Furious Tribe will work alongside the customer right through from inception to design and development. Vodafone will act as a one-stop-shop for the service, managing the contractual and billing relationship with the customer.</p>
<p>“Vodafone is a market leader in bringing innovative propositions to the market as the world of mobility evolves at lightning speed,” said Fergal Kelly, Vodafone Ireland Chief Technology Officer.  “Mobile applications are becoming a major strategic focus for companies and business customers are increasingly coming to us for advice on how they can implement a mobile app strategy. With Furious Tribe’s expertise we now have the ability to add value to our business customers, through this highly specialised consultancy service.”</p>
<p>Commenting on the new partnership, Patrick Leddy, CEO Furious Tribe said, “Partnering with a brand like Vodafone is huge recognition of the reputation that Furious Tribe has carved out in the market. We are a highly innovative company in the mobile applications sector and by combining our offering with Vodafone’s customer focused propositions, we believe that we have a truly unique service to offer businesses.”</p>
<p>For more details visit www.vodafone.ie/business-mobility-solutions. Vodafone customers can also contact their account manager.</p>
<p>&nbsp;</p>
<p><strong>About Vodafone </strong></p>
<p>Vodafone is Ireland&#8217;s leading total communications provider with 2.47 million customers across mobile, fixed line and DSL.  At 31st December 2011 Vodafone Ireland&#8217;s mobile telecoms base was 2.24 million.</p>
<p>Vodafone is one of the world&#8217;s largest mobile communications companies by revenue with approximately 398 million customers in its controlled and jointly controlled markets as at 31 December 2011. Vodafone currently has equity interests in over 30 countries across five continents and more than 40 partner networks worldwide. For more information, please visit <a href="http://www.vodafone.com">www.vodafone.com</a></p>
<p>&nbsp;</p>
<p><strong>About Furious Tribe</strong></p>
<p>Furious Tribe are a multi-award winning Irish technology company that provide a consultancy service on developing a mobile app strategy. Their relentless focus on user-experience design, strategy and quality has earned Furious Tribe international visibility. Furious Tribe are headquartered in Dublin but they also have satellite offices on London and New York. They have one of a kind proprietary technology called Apptivate, which allows enterprises to build and maintain mobile apps in house. This simplifies the maintenance of apps for non IT-specialist staff so enterprises can constantly keep their app up to date.</p>
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		<title>Bread, Milk, Eggs&#8230; What&#8217;s all the hype about?</title>
		<link>http://www.furioustribe.com/blog/clear/</link>
		<comments>http://www.furioustribe.com/blog/clear/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 22:58:32 +0000</pubDate>
		<dc:creator>April Meyer &#38; Nick Cunningham</dc:creator>
				<category><![CDATA[App Users]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Clear]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[Realmac Software]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/blog/?p=365</guid>
		<description><![CDATA[In the early hours of Wednesday, the 15th of February 2012 (after weeks of hype) a new iPhone App was finally released from Apple’s review process. This is hourly news here at the Tribe and there are so many Apps that go unnoticed, but this particular App came to our attention a number of weeks [...]]]></description>
			<content:encoded><![CDATA[<p>In the early hours of Wednesday, the 15th of February 2012 (after weeks of hype) a new iPhone App was finally released from Apple’s review process. This is hourly news here at the Tribe and there are so many Apps that go unnoticed, but this particular App came to our attention a number of weeks back and we were excited. Nick Cunningham and April Meyer have now explored how it was promoted and whether or not it was worth the hype.</p>
<p><span style="color: #3366ff;"><strong>Nick</strong></span> - The application started gathering interest at <a title="Macworld | iWorld 2012" href="http://www.macworldiworld.com/" target="_blank">Macworld | iWorld 2012</a> where <a title="Realmac Software" href="http://www.realmacsoftware.com/" target="_blank">Realmac Software</a>, the creators, gave previews to interested users. While the Brighton-based company was in San Francisco spreading the news of their new App, word spread online. Twitter, blogs, promo videos, articles, word of mouth &#8211; you name it. The simple promo video created for this new App was only 51 seconds long, but it pulled you in and made you want to actually reach out and touch the App.</p>
<p>In the week following Macworld, Realmac Software kept interested parties and users at arms length by not giving away much information on when this App was going to be released. One response to a tweet asking when it was going to be released was simply “February <img src='http://www.furioustribe.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ”. Then on the 6th of February came a simple but effective tweet: “In Review”. It had to be close now, didn’t it? But no, there was silence for four days. Four days! Do you know what you could do in four days? You could drive non-stop from New York to San Francisco and back again with four hours to spare (depending on traffic, of course)! That’s over 5,820 miles. Why you’d do that I don’t know, but that gives you an idea how long us App enthusiasts were wondering and checking for updates.</p>
<dl class="wp-caption aligncenter" style="width: 210px;">
<dt class="wp-caption-dt"><a href="http://www.furioustribe.com/blog/wp-content/uploads/nytosanfran.png"><img class="size-medium wp-image-372 " title="New York, NY to San Francisco, CA" src="http://www.furioustribe.com/blog/wp-content/uploads/photo-1-200x300.png" alt="" width="200" height="300" /></a></dt>
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<pre class="wp-caption-dd"><span style="color: #c0c0c0;">NY to San Francisco</span></pre>
<p>&nbsp;</p>
<p>When more news finally came through, just like before they kept us at arms length.</p>
<p><a href="http://www.furioustribe.com/blog/wp-content/uploads/Screen-Shot-2012-02-17-at-15.24.071.png"><img class="aligncenter size-full wp-image-379" title="Save the date" src="http://www.furioustribe.com/blog/wp-content/uploads/Screen-Shot-2012-02-17-at-15.24.071.png" alt="" width="517" height="66" /></a></p>
<p>Sure, five more days couldn’t hurt. In these five days they gained more and more followers on Twitter and more and more articles were written, building the buzz even more. They did a very good job tweeting back to people’s questions, even if they had answered them a few tweets previously. The 14th came and I noticed in my Twitter feed.</p>
<p><a href="http://www.furioustribe.com/blog/wp-content/uploads/Screen-Shot-2012-02-17-at-12.51.21.png"><img class="aligncenter size-full wp-image-368" title="Clear Aus - NZ Release" src="http://www.furioustribe.com/blog/wp-content/uploads/Screen-Shot-2012-02-17-at-12.51.21.png" alt="" width="520" height="69" /></a></p>
<p>Wait, so not only did they make us sit on edge but they’re now doing individual country releases? People on the opposite side of the world are playing with this new gestures based App and we can’t. No fair! Then it hit Ireland and Europe at €0.79 cent? Sure, no problem Apple. My feeling is that they did such a good job building it up through social media and the interface looked like nothing else out there that they made you want to buy it without thinking twice.</p>
<p>So what does this App do that it warrants the interest of not only me and the rest of the Tribe, but thousands of other App lovers… it’s a To-Do list! Yes, you read correctly, a simple but effective to-do list. And what’s the name of this magical App shouting around the internet? <a title="Clear on iTunes" href="http://furioustri.be/xUfnhk" target="_blank">Clear</a> and as the tag line says &#8220;Life is messy. Simplify with Clear&#8221;.</p>
<p><a href="http://www.furioustribe.com/blog/wp-content/uploads/clear1.png"><img class="aligncenter size-thumbnail wp-image-383" title="Clear icon" src="http://www.furioustribe.com/blog/wp-content/uploads/clear1-150x150.png" alt="" width="150" height="150" /></a></p>
<p><strong><span style="color: #800080;">April</span></strong> - So now that we’ve had a chance to play with Clear, I must say, it is a brilliant concept. Very simple, very clean and a pure delight to use &#8212; which is after all, the whole point! Its lovely to see an interface that is so uncluttered, it lets the user focus on the content (their long list of things to do) and getting back to actually doing real work. On a more academic note, by replacing the typical tap-instead-of-click interface with one that uses swiping, pulling and pinching gestures, this is one of the first Apps I’ve seen that really transitions from GUI towards NUI.</p>
<p>One of the things I was most anticipating about this App was seeing how they handled the first run experience. How on earth were the developers going to teach users how to interact with this?! They opted for a handful of tour-style screens and I feel this actually let the App down. I know it’s pretty minor and has no impact on how well the App is built, but the pictures of a hand using Clear on a phone (stills from the promo video maybe?) were, well, dull. I’m aware of the irony here, having praised simplicity only  a paragraph earlier, but sometimes a little added visual interest is needed to engage users and these images and their lackluster text left me with some easily-avoidable disappointment. As good ol&#8217; <a title="jng.org" href="http://furioustri.be/xQ6K4i" target="_blank">Mr Norman</a> tells us, a typical user may hold on to this negativity and judge the App before ever getting to the good bits &#8211; but I am not a typical user. My perseverance paid off quickly as the second half of the first run is an interactive demo that I thought worked very well. That, along with the little hints that appear in context, make me think that the first run would work just fine without the boring images.</p>
<dl class="wp-caption aligncenter" style="width: 210px;">
<dt class="wp-caption-dt"><a href="http://www.furioustribe.com/blog/wp-content/uploads/clear2.png"><img class="size-medium wp-image-387" title="Clear First Run" src="http://www.furioustribe.com/blog/wp-content/uploads/clear2-200x300.png" alt="" width="200" height="300" /></a></dt>
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<pre class="wp-caption-dd"><span style="color: #c0c0c0;">Clear First Run</span></pre>
<p>The first run aside, I find the gestural interface really intuitive and the sound effects are so happy I can’t help but smile every time I mark an item complete and there is that little audio reward. I admit I still have to pause on some actions while remembering exactly what I am supposed to do, however I think this will happen less and less as I use the App more.</p>
<p>With a nod to my last blog post on <a title="Interaction 12 Furious Tribe Blog Post" href="http://furioustri.be/wqCRl3" target="_blank">Interaction 12</a> and the difficulties raised in developing software for an international audience, I imagine that this App was/will be relatively easy for the developers to localise &#8211; no traditional button labels to struggle to make fit, just a few contextual prompts and modal windows to replace. With any luck, developers will take note of this and more Apps in the future will be accessible to wider audiences through a combination of tap-able buttons and gestural interactions.</p>
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<dt class="wp-caption-dt"><a href="http://www.furioustribe.com/blog/wp-content/uploads/photo2.png"><img class="size-medium wp-image-386" title="Marking Item Off" src="http://www.furioustribe.com/blog/wp-content/uploads/photo2-200x300.png" alt="" width="200" height="300" /></a></dt>
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<pre class="wp-caption-dd"><span style="color: #c0c0c0;">Marking Item Off</span></pre>
<p>But will I actually use this App on a daily basis? Unfortunately, I’m really struggling to decide. There is no shortage of to-do Apps out there, and while this is infinitely faster and more fun to use than Apple’s own Reminders App, it lacks some features that I would really appreciate. Personally, I need a little push to get things done and tend to schedule notices or alarms for myself to do this or that at a particular time. Clear’s very distilled functionality means it won’t make my phone beep at me and thus it becomes just a list maker instead of a to-do tracker. And I don’t make many lists. What’s more, I also like to be to reference URLs, locations, phone numbers, etc in my to-dos and Clear doesn’t allow this either. Thus the only thing that I see using Clear for is my shopping list&#8230; and I don’t think that is worth €0.79 when Notes comes pre-installed. As a designer and a developer, I really love what Clear is trying to do with gestures. It’s a step towards the future as we break away from the click-able, analogous interfaces that desktop computers exploit. But it feels like a nifty way of interacting has taken precedence over more valuable functions&#8230; or perhaps I’m just not the target market.</p>
<p><span style="color: #3366ff;"><strong>Nick </strong></span>- Can I see myself using it? Yes, I probably can as I make lists for everything and with Clear, creating a new list item or marking something off is so easy, it just comes naturally compared to other to-do Apps. As <span style="color: #800080;">April</span> mentioned though, it would be handy to be able to tie alarms for a certain items. If Realmac Software do go down this route, I look forward to seeing how they keep the flow of the current App. Then maybe I can use it to list all the places I want to see on my mad trip from New York to San Francisco&#8230; and back.</p>
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		<title>Interaction 12: A Review</title>
		<link>http://www.furioustribe.com/blog/interaction-12-a-review/</link>
		<comments>http://www.furioustribe.com/blog/interaction-12-a-review/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 21:34:31 +0000</pubDate>
		<dc:creator>April Meyer</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[Interaction 12]]></category>
		<category><![CDATA[IXDA]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/blog/?p=357</guid>
		<description><![CDATA[Last Thursday I had the opportunity to attend Interaction 12, the IxDA&#8216;s annual conference in Dublin&#8217;s shiny new Convention Centre (the staff of which deserve a round of applause for keeping us endlessly feed and caffeinated). Unfortunately, I could only attend on one day, but the full schedule of events included workshops at IADT, three [...]]]></description>
			<content:encoded><![CDATA[<p>Last Thursday I had the opportunity to attend Interaction 12, the <a href="http://www.ixda.org/">IxDA</a>&#8216;s annual conference in Dublin&#8217;s shiny new Convention Centre (the staff of which deserve a round of applause for keeping us endlessly feed and caffeinated). Unfortunately, I could only attend on one day, but the full schedule of events included workshops at IADT, three days of speakers in the Convention Centre and lots of evening gatherings.</p>
<p>The highlights of my day included the keynote talk from Luke Williams of Frog. Williams is the author of &#8216;<a href="http://www.amazon.co.uk/Disrupt-Think-Unthinkable-Transformation-Business/dp/0137025149/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1328537981&amp;sr=1-1">Disrupt</a>&#8216;, and his talk <em>The Disruptive Age: Thriving in an Era of Constant Change</em> followed these lines with my favorite quote of the day “A disruptive hypothesis is an intentionally unreasonable statement that changes your thinking”. He tied this to interaction design by pointing out that we make cliches of interactions to make processes easier but balanced this with stating that disruption for the sake of disruption is a bad thing. However, when the correct balance is struck (like <a href="http://www.littlemissmatched.com/Catalog/Sock-Shop">Littlemissmatched</a> who sell socks in sets of 3, none of which match) a business can make a real success of shaking up the status quo.</p>
<p>The next memorable talk came from August de los Reyes from Samsung (who would not reveal exactly he does for them) on <em>Design and the New Modern: Three Things You Should Know</em>. Influenced by the time he spent with designer Massimo Vignelli, this (beautifully styled) presentation focused on how a UX should uphold the principles of being semantically correct, syntactically appropriate and still be practical. De los Reyes emphasised and that we are shifting from vertical structures (narrow and deep) to horizontal ones (broad and shallow) and drew the correlation between prevalence of scrolling interactions verses swipe interactions and ended with another of the poignant quotes of the day, “Interaction designers create not just interfaces, but states of mind&#8217;. Much of this was further driven home by the next talk I attend from Kel Smith, whose talk <em>Innovations in Accessibility: What We Can Learn from Digital Outcasts</em> featured an example video on Virtual Pain Distraction, showing just how powerful a state of mind can be.</p>
<p>After a leisurely lunch of networking, I attended Giles Colborne&#8217;s (from cxpartners) talk <em>Artificial Emotional Intelligence: Designing Interactions for Emotional Awareness</em> which emphasised that there is a right and a wrong way to fake emotional intelligence in our everyday digital interactions. The right way focuses on empathizing with positive and credible responses while the wrong way is opitimised by Clippy from Microsoft Office. Colborne employed methods described in &#8216;<a href="http://www.amazon.co.uk/Dealing-Difficult-People-UK-Bringing/dp/0077116208/ref=sr_1_2?s=books&amp;ie=UTF8&amp;qid=1328538561&amp;sr=1-2">Dealing with Difficult People</a>&#8216; to help understand a user&#8217;s behaviour and by matching that personality to the interface both designers and users can get better results. I later asked him how this could be incorporated into the interaction design process and was intrigued to find that he recommended applying it as another layer rather than as part of the personas commonly used in developing and testing user interfaces.</p>
<p>Rachel Hinman, a researcher and designer for Nokia later took the stage to discuss the <em>Mobile Frontier</em>, as a place of remarkable opportunity for innovation if we just stop trying to replicate traditional metaphors that eased people into digital interaction such as &#8216;desktops&#8217; and &#8216;pages&#8217;. Instead, she backed up August de los Reyes and promoted a shift from graphical user interfaces (GUI) to natural user interfaces (NUI) where we design for systems in which content unfolds by being is its own interface.</p>
<p>Anthony Dunne, head of the Design Interactions programme at the Royal College of Art in London closed the day with his keynote <em>What if&#8230; Crafting Design Speculations</em> that focused on how we can be more innovative by broadening our spectrum of thinking on the future of innovation to include not only what is probable, but also what there is the potential for and all that could be possible. While many of the projects he featured were very experimental he showed that there is a whole other world of human-computer interaction out there and drove home that innovation requires stepping outside the comfort zone.</p>
<p>The only damper on the day came from Katey Deeny &amp; Søren Muus&#8217; talk <em>Celsius vs. Fahrenheit: Degrees of Difference Between EU and US IxD</em>. It was the one I anticipated most as a US expat now working in Ireland, so I was disappointed that they focused on identifying what differences exist rather than what is being done to overcome them. Some practical advice included using symbols instead of words, exploiting shared cultural references and that lengthy explanations are not required when you can allow for a learning curve. Personally, I think there are some good examples of how this can be achieved, such as <a href="http://furioustri.be/yYpQ77">Clear</a> (a mobile app that is about to be released and contains no buttons or labels in its interface) and the iPhone itself (go on, switch yours to a different language to see what changes and how easy it is to use once you are used to it) and would have enjoyed more positive discussion on this.</p>
<p>It was hard to choose which talks to attend on Thursday and am disappointed that I cannot go to the likes of Fabian Hemmert (whom I had the opportunity to talk with about his &#8216;weight-shifting, shape changing, life-like&#8217; mobile phone prototypes&#8217;) so I hope the IxDA post videos or, at very least, slides online soon for all of us to draw out as many nuggets of wisdom as possible. Even without the luxury of re-watching the presentations, the main thing that I took away from Interaction 12 were to take control of how we use mobile devices by employing UIs that break the conventions many OS have imposed on users and developers.</p>
<p>As an aside, I was also struck by the similarities between what we as interaction designers do, and what architects do in regards to creating environments. This has been a recurring topic for me personally as I have an avid interest in architecture and it was encouraging to hear both August de los Reyes and Rachel Hinman allude to this. I also had the pleasure of speaking with two former architects during lunch who reiterated this and I am interested to explore what architects can teach interaction designers about process and vice-versa. If you have any thoughts on this or anything else raised at Interaction12, drop me a line here or on Twitter at @aprilmeyerft</p>
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		<title>Announcing The New Apptivate IDE</title>
		<link>http://www.furioustribe.com/blog/announcing-the-new-apptivate-ide/</link>
		<comments>http://www.furioustribe.com/blog/announcing-the-new-apptivate-ide/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 21:47:27 +0000</pubDate>
		<dc:creator>Sarah Keehan</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Apptivate]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Strategy]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/blog/?p=328</guid>
		<description><![CDATA[At Furious Tribe we&#8217;ve been quietly working away for the last few months on improving our Apptivate platform. When we first launched Apptivate in 2010, we created a highly disruptive business model that allowed enterprises to build and manage their own Apps for iPhone. Since then, we&#8217;ve sold thousands of Apptivate licences all over the [...]]]></description>
			<content:encoded><![CDATA[<p>At Furious Tribe we&#8217;ve been quietly working away for the last few months on improving our Apptivate platform. </p>
<p>When we first launched Apptivate in 2010, we created a highly disruptive business model that allowed enterprises to build and manage their own Apps for iPhone. </p>
<p>Since then, we&#8217;ve sold thousands of Apptivate licences all over the world and we&#8217;ve also added multi-platform support and a host of other new features to better meet our customers needs.</p>
<p>Today we&#8217;ve added the biggest and most exciting feature since Apptivate&#8217;s initial launch and we think it&#8217;s going to be a game changer for both our product and our customers.</p>
<p>We&#8217;ve introduced an IDE (Integrated Development Environment) into Apptivate so our customers now have total control over their Apps. Using our IDE, our customers now have the power to break free of our pre-built modules and templates and completely customise everything about their App, from the placement of a button to complex user interactions. Now our customers can edit or create code within the Apptivate IDE and make use of web technologies like jQuery mobile, CSS and javascript to make their mobile Apps come to life.</p>
<p><a href="http://www.furioustribe.com/blog/wp-content/uploads/filesopening.png"><img src="http://www.furioustribe.com/blog/wp-content/uploads/filesopening-1024x712.png" alt="" title="filesopening" width="512" height="355" class="aligncenter size-large wp-image-338" /></a></p>
<p>Files and folders are easily created and saved, and users have the option to choose their preferred colour theme to code in.</p>
<p><a href="http://www.furioustribe.com/blog/wp-content/uploads/Screen-shot-2012-02-03-at-11.21.07.png"><img src="http://www.furioustribe.com/blog/wp-content/uploads/Screen-shot-2012-02-03-at-11.21.07-1024x712.png" alt="" title="Screen shot 2012-02-03 at 11.21.07" width="512" height="355" class="aligncenter size-large wp-image-335" /></a></p>
<p>We&#8217;ve changed the user journey for creating new Apps a little bit. Users now have the option to create either a &#8216;Simple&#8217; or an &#8216;Advanced&#8217; App. Users can only use the IDE with an Advanced App, however for clients who don&#8217;t need the IDE our pre existing modules are still available via a Simple App. Within our new system, users can create multiple Apps within the one account, and you can assign version numbers and notes to go with each App.  </p>
<p><a href="http://www.furioustribe.com/blog/wp-content/uploads/Screen-shot-2012-02-03-at-11.17.07.png"><img src="http://www.furioustribe.com/blog/wp-content/uploads/Screen-shot-2012-02-03-at-11.17.07-1024x713.png" alt="" title="Screen shot 2012-02-03 at 11.17.07" width="512" height="355" class="aligncenter size-large wp-image-343" /></a></p>
<p>We know from working with some of our Enterprise customers both locally and internationally that this is exactly the kind of feature our clients want to be made available to them. All our product development is directly influenced by what we&#8217;ve learned by working with clients such as RSA, AXA Global Distributors, Davy and Danone to name a few. </p>
<p>We&#8217;ve recognised that there is a strong demand from the Enterprise market for strategic mobile consultancy coupled with innovative technology that allows enterprises to have control over the maintenance of their Apps. We believe the Furious Tribe offering is meeting our clients&#8217; needs but we&#8217;re not stopping there. We&#8217;ve already moved on to developing new functionality and we&#8217;re looking forward to releasing even more innovative features for Apptivate in the very near future.</p>
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		<title>Net Visionary Awards 2011 Nomination</title>
		<link>http://www.furioustribe.com/blog/net-visionary-awards-2011-nomination/</link>
		<comments>http://www.furioustribe.com/blog/net-visionary-awards-2011-nomination/#comments</comments>
		<pubDate>Tue, 23 Aug 2011 21:04:06 +0000</pubDate>
		<dc:creator>Nick Cunningham</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Awards]]></category>
		<category><![CDATA[Furious Tribe]]></category>
		<category><![CDATA[Furious Tribe Team]]></category>
		<category><![CDATA[IIA]]></category>
		<category><![CDATA[Net Visionary Awards]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/insights.php/?p=305</guid>
		<description><![CDATA[The Irish Internet Association are having their yearly Net Visionary Awards on the 30th of September 2011. Furious Tribe and our Creative Director April Meyer have been nominated and put forward to public vote for the &#8220;Best Mobile App Developer&#8221; category sponsored by Nokia. So what is this award? The Best Mobile App Developer Award [...]]]></description>
			<content:encoded><![CDATA[<p>The Irish Internet Association are having their yearly Net Visionary Awards on the 30th of September 2011.</p>
<p><strong>Furious Tribe </strong>and our Creative Director <strong>April Meyer</strong> have been nominated and put forward to public vote for the &#8220;<em>Best Mobile App Developer</em>&#8221; category sponsored by <strong>Nokia</strong>.</p>
<h1><span style="color: #00c4ff;"><strong>So what is this award?</strong> </span></h1>
<p>The Best Mobile App Developer Award recognises an individual or company that have excelled within the mobile development space. The winning entry will be an individual or a company that has demonstrated ability across a range of mobile platforms and has met the highest standards in technology, innovation and design.</p>
<h1><span style="color: #00c4ff;"><strong>So what have we done to deserve this? </strong></span></h1>
<p><span style="color: #00c4ff;"><strong> </strong></span>April and the whole Furious Tribe team have been hard at work building mobile Apps for all walks of life.</p>
<p>Our Apps are for iPhone, iPad, Android and Blackberry and range from the new mobile App experience that delivers rewards to O2 customers to RSA Insurance App the main feature of which allows users to file a claim from their mobile.</p>
<p>In addition to these global brands we&#8217;ve worked with large Irish brands such as TV3, where we made Ireland&#8217;s first Video on Demand Platform for iPhone, and for RTE where we created an App that focused on Gaelic football content and marked the beginning of the Irish GAA (Gaelic Athletic Association) season.</p>
<h1><span style="color: #00c4ff;"><strong>And how do you vote? </strong></span></h1>
<p><span style="color: #00c4ff;"><strong></strong></span>Voting is simple and takes less then 15 seconds (it really does take that long no long winded forms here) so why not vote for April and the team here: <span style="color: #00c4ff;"><a title="Visionary Awards" href="http://furioustri.be/qhkHM8" target="_blank">http://furioustri.be/qhkHM8</a></span></p>
<p>&nbsp;</p>
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		<title>Facebook Opens New Doors, While Google only open their first</title>
		<link>http://www.furioustribe.com/blog/facebook-opens-new-doors-while-google-only-open-their-first/</link>
		<comments>http://www.furioustribe.com/blog/facebook-opens-new-doors-while-google-only-open-their-first/#comments</comments>
		<pubDate>Tue, 26 Jul 2011 23:23:33 +0000</pubDate>
		<dc:creator>Joe Clifford</dc:creator>
				<category><![CDATA[App Users]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Facebook for Everyone App]]></category>
		<category><![CDATA[Social Media Apps]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/insights.php/?p=282</guid>
		<description><![CDATA[In the highest towers of the Google, the executives must be delighted with the hype that has ensued with the release of Google+.  Every blog website across the internet, has details about the new social platform. A real competitor to Facebook has finally arrived! &#160; Google+ seems to clear up the privacy issue that has [...]]]></description>
			<content:encoded><![CDATA[<p>In the highest towers of the Google, the executives must be delighted with the hype that has ensued with the release of Google+.  Every blog website across the internet, has details about the new social platform. A real competitor to Facebook has finally arrived!</p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://www.furioustribe.com/wp-content/uploads/images2.jpg"><img class="size-full wp-image-293 aligncenter" title="images" src="http://www.furioustribe.com/wp-content/uploads/images2.jpg" alt="" width="259" height="195" /></a></p>
<p>Google+ seems to clear up the privacy issue that has been a thorn in Facebook&#8217;s side, with its circles setting. You can choose simply what you want your friends on Google+ to see.  One problem at present on Google+, that is that the ability a new user can gain access to the site. At present the only way you can get onto it as we all know is by invite. This no doubt will evidently change and the real battle between Google+  and Facebook will begin.</p>
<p>&nbsp;</p>
<p>Now Google+ could be really great platform as you can have all your information and data in one place (Mail, Docs and now Social Life).  Many present Facebook users could therefore change their online social life to Google+.</p>
<p>&nbsp;</p>
<p>Facebook will know this and they already took action.  Facebook have announced an app for all types phones, not just us smartphone lovers.  The Facebook for Every phone app is a Java app, though different versions of the app, are expected to be released.</p>
<p>&nbsp;</p>
<p>This will anybody with any sort of internet access on their mobile to get access to check out the photos of last night on their page. Now here in Furious Tribe we not bias to either Facebook or Google+. The  competition will drive each company to create better user experiences.  The thing we are amazed with is that Facebook have just opened a market  that everyone forgot about.</p>
<p>&nbsp;</p>
<p>There are millions maybe even billions who do have access to a smartphone or even constant access to a computer. Everyone in mobile is looking forward to create better mobile experiences on smartphones. Facebook realised that their are still many users on older devices across the world, who they could still access.</p>
<p>&nbsp;</p>
<p>Fairplay Facebook, its your move Google.</p>
<p>&nbsp;</p>
<p>Source <a title="Facebook for Everyone" href="http://www.intomobile.com/2011/07/12/facebook-every-phone-app-aims-dominate-world/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+IntoMobile+%28IntoMobile%29">IntoMobile</a></p>
<p>&nbsp;</p>
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		<title>To boldly go…</title>
		<link>http://www.furioustribe.com/blog/to-boldly-go%e2%80%a6/</link>
		<comments>http://www.furioustribe.com/blog/to-boldly-go%e2%80%a6/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 21:50:08 +0000</pubDate>
		<dc:creator>Joe Clifford</dc:creator>
				<category><![CDATA[App in Space]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone in Space]]></category>
		<category><![CDATA[NASA]]></category>
		<category><![CDATA[Space Shuttle]]></category>
		<category><![CDATA[Spacelab]]></category>
		<category><![CDATA[Spacelab App]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/insights.php/?p=267</guid>
		<description><![CDATA[On the 8th of July, two iPhones will be aboard the last shuttle launch ever Atlantis!  The iPhones have had an App installed, Spacelab for iOS. The astronauts on board will then use the iPhones to conduct experiments. The four experiments are: Limb Tracker- The astronauts will take a picture of the earths curve, this [...]]]></description>
			<content:encoded><![CDATA[<p>On the 8<sup>th</sup> of July, two iPhones will be aboard the last shuttle launch ever Atlantis!  The iPhones have had an App installed, Spacelab for iOS. The astronauts on board will then use the iPhones to conduct experiments. The four experiments are:</p>
<ul>
<li> <em>Limb Tracker</em>- The astronauts will take a picture of the earths curve, this then will be allow for the iPhone to calculate its altitude.</li>
</ul>
<ul>
<li> <em>Sensor Calibration Tool- </em>This uses the phones pictures and the inbuilt motion sensor to attune the phones gyroscope (allows the phone to know which way it is facing) and accelerometer (measure the acceleration force).</li>
</ul>
<ul>
<li> <em></em><em>State Acquisition- </em>Using images of the earth from the phone, this will calculate the iPhone&#8217;s position in relation to where it is passing over.<em></em></li>
</ul>
<ul>
<li><em></em><em>Life-cycle Flight Instrumentation- </em>This will monitor the effects of radiation on the iPhone. In space everyone maybe exposed to certain level of radiation, not just iPhone&#8217;s!<em></em></li>
</ul>
<p style="text-align: center;"><a href="http://www.furioustribe.com/wp-content/uploads/Shuttle.jpg"><img class="size-medium wp-image-270 aligncenter" title="Shuttle" src="http://www.furioustribe.com/wp-content/uploads/Shuttle-300x198.jpg" alt="" width="300" height="198" /></a></p>
<p>The Spacelab App can be bought in the App Store, which will allow for users to gain the ability to conduct some of these experiments. Though some of the experiments will be simulated due to the fact we live in a gravity enriched environment.</p>
<p>&nbsp;</p>
<p>Apple this time has out done themselves.  Though they probably had nothing to do with suggesting putting iPhone on a shuttle. They will be delighted even 200 miles up, a group of individuals will be going “wow that’s a cool app, I must get that one”.</p>
<p>Source: <a title="Iphone App In Space" href="http://venturebeat.com/2011/06/09/iphone-app-in-space/" target="_blank">Venturebeat </a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Listen To Your Doctor and Quit Caffeine</title>
		<link>http://www.furioustribe.com/blog/listen-to-your-doctor-and-quit-caffeine-2/</link>
		<comments>http://www.furioustribe.com/blog/listen-to-your-doctor-and-quit-caffeine-2/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 18:39:38 +0000</pubDate>
		<dc:creator>Joe Clifford</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[App Users]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[MTV]]></category>
		<category><![CDATA[Addict]]></category>
		<category><![CDATA[Furious Tribe]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/insights.php/?p=257</guid>
		<description><![CDATA[Here at Furious Tribe we are always fast onto new research on mobile Apps. This morning we came across some research, done by MTV, which was found on mobilemarketingwatch.com. Which is aptly named “Love ‘Em or Leave ‘Em: Adoption, Abandonment and the App-Addled Consumer”. The research’s objectives was to find out why consumers keep and [...]]]></description>
			<content:encoded><![CDATA[<p>Here at Furious Tribe we are always fast onto new research on mobile Apps. This morning we came across some research, done by MTV, which was found on <a href="http://www.mobilemarketingwatch.com/mtv-research-finds-mobile-app-addiction-stronger-than-coffee-soda-addiction-16080/" target="_blank">mobilemarketingwatch.com</a>. Which is aptly named “Love ‘Em or Leave ‘Em: Adoption, Abandonment and the App-Addled Consumer”. The research’s objectives was to find out why consumers keep and cherish certain apps and delete others minutes after receiving others.</p>
<p>Everybody’s favourite music channel took 1300 app users and gave them in depth interviews about their usage and interest of apps.  The study produced, that Apps are an extension of a users life and that this extension was done through digital means- Deep Stuff!</p>
<p>83% of people studied admitted to being addicted to certain apps. Here at HQ we know what that feels like, we shed a little tear every time one our apps, leaves our doors to the big world of the App store.</p>
<p>The study produced that 68% of men would give up coffee for a year, to have their favourite apps. While 68% of woman would give up Fizzy drinks to have their personal much-loved Apps.</p>
<p>The study concluded what we always knew here at Furious Tribe, that Apps  are not just a simple gimmick on your mobile but can become an essential and integral part of an individuals activities throughout a day. For instance the study shown that 77% of people think of apps are their personal assistants. Everybody can now have an entourage.</p>
<p>So we believe its now time we listen to our doctors and give up the caffeine and get a new fix with your favourite apps!</p>
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		<title>Personas and Goal Oriented Design</title>
		<link>http://www.furioustribe.com/blog/personas-and-goal-orientated-design/</link>
		<comments>http://www.furioustribe.com/blog/personas-and-goal-orientated-design/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 21:52:15 +0000</pubDate>
		<dc:creator>Sarah Keehan</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Clients]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.furioustribe.com/insights.php/?p=221</guid>
		<description><![CDATA[A lot of times when we are talking to clients about our process here at Furious Tribe, they ask about personas. Often personas are not something prospective clients have even heard of and they don&#8217;t understand the role of personas in the design process. Here at Furious Tribe we focus on goal-orientated design. Put simply, [...]]]></description>
			<content:encoded><![CDATA[<p>A lot of times when we are talking to clients about our process here at Furious Tribe, they ask about personas. Often personas are not something prospective clients have even heard of and they don&#8217;t understand the role of personas in the design process.</p>
<p><span id="more-221"></span>Here at Furious Tribe we focus on goal-orientated design. Put simply, this means putting the user at the centre of everything that we do. We focus on user goals, and work back from there to discover what tasks the user will need to complete in order to achieve their goals. We use this information to design the user journey. </p>
<p><strong>What is a persona?</strong><br />
In order to discover what goals the user has, we create personas. Personas are a summarised representation of an App&#8217;s users. We try to create between three and ten personas, each of whom represents a different kind of user for the App. A persona is not based on demographic information, such as age or sex, but on the user&#8217;s needs and abilities. We use personas to clarify our thinking about how users behave, what their expectations are, what they want to accomplish and why. Personas allow us to humanise the users and place their goals in context and we use this to make informed design decisions.</p>
<p><strong>What users really want</strong><br />
In order to create personas we conduct interviews with potential users of the App. This has proved to be a very interesting process both for us and for our clients. Often, our clients think they know what their users/target audience want. In reality they can be way off the mark. We find it interesting to conduct casual conversations around a table with prospective users and clients there &#8211; it can often reveal the gap between what our clients think their users want, and what the users actually want. Ultimately, it&#8217;s one of the most useful tools out there in terms of locking down functionality and giving users what they truly want from an App. </p>
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